Shutokou Battle Online

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Tofuman

Game Assets

Texture Files

I’ve been on a small break and plan on spending alot of time on the project in a few weeks. In the mean time I thought I’d work on something I could make some quick progress on. This would be the texture files used by the game. The file extension Read more…

By Tofuman, 5 years15th August 2018 ago
General

Player and NPC Spawning

I’ve made a start on the packets required to display other players and NPC’s in game. It appears that the server is responsible for the AI of the NPC. An archived page from the MPS website (the system that SBOL runs on) indicates that Genki used Server+ and AI. I Read more…

By Tofuman, 5 years1st August 2018 ago
General

Client 2.00.03 -> 2.03.00

A player of the game got in contact and provided me with a later client (2.03.00) to what I was using for the project (2.00.03). Some packets were changed and the new client required an additional 2 packets to login. 0x1500 and 0x1600. The data in the response 0x1580 packet Read more…

By Tofuman, 5 years31st July 2018 ago

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