Client 2.00.03 -> 2.03.00

A player of the game got in contact and provided me with a later client (2.03.00) to what I was using for the project (2.00.03). Some packets were changed and the new client required an additional 2 packets to login. 0x1500 and 0x1600. The data in the response 0x1580 packet Read more…